Interactive Graphic Novels
While working with San Francisco based TallChair and Cognito Comics (and later PsyOp Games), I had the pleasure of programming and animating interactive graphic novels for use on iPad and iPhone.
Generally, I would recieve a finished comic book then digitally separate and animate the images. I would then program interactivity, work with clients to design menus and special features, coordinate sound and music, and manage large asset and localization databases.
Digital Art Lead
Tall Chair, Inc.