Interactive Graphic Novels

While working with San Francisco based TallChair and Cognito Comics (and later PsyOp Games), I had the pleasure of programming and animating interactive graphic novels for use on iPad and iPhone.

Generally, I would recieve a finished comic book then digitally separate and animate the images. I would then program interactivity, work with clients to design menus and special features, coordinate sound and music, and manage large asset and localization databases.

My Roles

UX Designer
Digital Art Lead
Animator

Employers

Tall Chair, Inc.

Cognito Comics

Clients

Cognito Comics

PsyOp Games